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(Added Notes Section, discussing balance and weapon choice)
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'''Weapons''' are the utilities for fighting enemies in [[Ashen]].
 
'''Weapons''' are the utilities for fighting enemies in [[Ashen]].
   
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== Weapon Upgrades ==
 
Weapons can be upgraded for a cost using the anvil in [[The Town|Vagrant's Rest]] once the town has been established.
 
Weapons can be upgraded for a cost using the anvil in [[The Town|Vagrant's Rest]] once the town has been established.
   
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* Ash Infused +6 (54000 Scoria + 1 Twin Sapient Root)
 
* Ash Infused +6 (54000 Scoria + 1 Twin Sapient Root)
 
* Ash Infused +7 (63000 Scoria + 2 Twin Sapient Root)
 
* Ash Infused +7 (63000 Scoria + 2 Twin Sapient Root)
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Some weapons may already be upgraded on various levels when picked up in the world.
   
 
==Weapon Table==
 
==Weapon Table==
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* [[Shield Maiden's Spear]]
 
* [[Shield Maiden's Spear]]
 
* [[Timeworn Spear]]
 
* [[Timeworn Spear]]
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== Notes ==
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* All weapons are balanced around five main stats: Moveset/Speed, Stamina Cost, Damage, Critical Chance and Stun
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** For example, among the axes, some have higher Critical Chances and lower base Damage, compared to other axes with lower Critical Chances but higher Damage.
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** So a player may, for example, choose between high-damage slower weapons (like two-handed mauls) or faster, lower damage weapons (like two-handed axes).
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** Generally, blunt weapons have no Critical Chance and slower movesets but high Damage and Stun, compared to bladed weapons that have various Critical Chances and faster movesets, but lower Damage and Stun (Clubs/Mauls vs Axes/Hatchets).
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==== Choosing a Weapon ====
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* All weapons scale on a similar power level when upgraded, so there is no need to hesitate upgrading a weapon that you like, in hopes that you find a better one. Every weapon is just as powerful, but with a different focus. Choose based on which moveset feels best to you, the rest of the stats will be balanced around it.
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* Resources are abundand later in the game, so don't hesitate to upgrade a weapon up until it Ash Infused +2 just to try it out. There's an overflowing income of Sapient Moss and Scoria after a certain point.
   
 
==Trivia==
 
==Trivia==

Revision as of 11:26, 22 February 2019


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Weapons are the utilities for fighting enemies in Ashen.

Weapon Upgrades

Weapons can be upgraded for a cost using the anvil in Vagrant's Rest once the town has been established.

Weapons have multiple levels of upgrade from:

  • Broken (Base)
  • Repaired (500 Scoria)
  • Forged (4500 Scoria)
  • Ash Infused (9000 Scoria + 1 Sapient Moss)
  • Ash Infused +1 (17500 Scoria + 2 Sapient Moss)
  • Ash Infused +2 (26250 Scoria + 4 Sapient Moss)
  • Ash Infused +3 (33500 Scoria + 1 Sapient Root)
  • Ash Infused +4 (41000 Scoria + 2 Sapient Root)
  • Ash Infused +5 (48000 Scoria + 4 Sapient Root)
  • Ash Infused +6 (54000 Scoria + 1 Twin Sapient Root)
  • Ash Infused +7 (63000 Scoria + 2 Twin Sapient Root)

Some weapons may already be upgraded on various levels when picked up in the world.

Weapon Table

Name Type Moveset Light Attack Damage Heavy Attack Damage Light Attack Stun Heavy Attack Stun Critical Hit Chance Stamina Consumption Location
Spiked Cudgel One Handed Fast Diagonal 36 48 10 15 0% ?? ??
Spiked Club One Handed Medium Horizontal 39 46 10 15 0% ?? Starting Weapon
Bearded Axe One Handed Fast Horizontal 32 38 5 8 15% ?? ??
Hatchet One Handed Fast Horizontal 30 36 5 8 15% ?? ??
Iron Club Two Handed Medium Horizontal 51 61 25 40 0% ?? ??
Runic Axe Two Handed Medium Horizontal 61 69 10 15 13% ?? Defeat 2nd Boss
Stone Club Two Handed Slow Horizontal 59 70 25 40 0% ?? ??


List Of Weapons

One-Handed Weapons

Two-Handed Weapons

Spears

Notes

  • All weapons are balanced around five main stats: Moveset/Speed, Stamina Cost, Damage, Critical Chance and Stun
    • For example, among the axes, some have higher Critical Chances and lower base Damage, compared to other axes with lower Critical Chances but higher Damage.
    • So a player may, for example, choose between high-damage slower weapons (like two-handed mauls) or faster, lower damage weapons (like two-handed axes).
    • Generally, blunt weapons have no Critical Chance and slower movesets but high Damage and Stun, compared to bladed weapons that have various Critical Chances and faster movesets, but lower Damage and Stun (Clubs/Mauls vs Axes/Hatchets).

Choosing a Weapon

  • All weapons scale on a similar power level when upgraded, so there is no need to hesitate upgrading a weapon that you like, in hopes that you find a better one. Every weapon is just as powerful, but with a different focus. Choose based on which moveset feels best to you, the rest of the stats will be balanced around it.
  • Resources are abundand later in the game, so don't hesitate to upgrade a weapon up until it Ash Infused +2 just to try it out. There's an overflowing income of Sapient Moss and Scoria after a certain point.

Trivia

  • Your weapon will glow brighter the higher its infusion is.